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	<title>NorthIs..⇡ &#187; Life</title>
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	<link>http://northisup.com</link>
	<description>The enemy&#039;s gate is down.</description>
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		<title>How to contact me</title>
		<link>http://northisup.com/blog/how-to-contact-me/</link>
		<comments>http://northisup.com/blog/how-to-contact-me/#comments</comments>
		<pubDate>Sun, 30 Jul 2006 19:27:54 +0000</pubDate>
		<dc:creator>adam</dc:creator>
				<category><![CDATA[Life]]></category>
		<category><![CDATA[infimp]]></category>

		<guid isPermaLink="false">http://infimp.net/trunk/?p=6</guid>
		<description><![CDATA[I have new names on all the IM services AIM: AlfredHI (same, some bitch already had StartFragment) .MAC: Otaking@mac.com (same, i don&#8217;t feel like changing it) gTalk: StartFragment@gmail.com Yahoo!: StartFragment MSN: StartFragment]]></description>
			<content:encoded><![CDATA[<p>I have new names on all the IM services</p>
<p>AIM: AlfredHI (same, some bitch already had StartFragment)<br />
.MAC: Otaking@mac.com (same, i don&#8217;t feel like changing it)<br />
gTalk: StartFragment@gmail.com<br />
Yahoo!: StartFragment<br />
MSN: StartFragment</p>
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		<title>Oh, Shenandoah!</title>
		<link>http://northisup.com/blog/oh-shenandoah/</link>
		<comments>http://northisup.com/blog/oh-shenandoah/#comments</comments>
		<pubDate>Wed, 24 May 2006 17:27:42 +0000</pubDate>
		<dc:creator>adam</dc:creator>
				<category><![CDATA[Life]]></category>
		<category><![CDATA[everything]]></category>
		<category><![CDATA[Green]]></category>
		<category><![CDATA[The Universe]]></category>

		<guid isPermaLink="false">http://infimp.net/trunk/?p=13</guid>
		<description><![CDATA[I just got back from hiking nearly 100 miles on the Appalachian Trail. Specifically the 100 miles in Shenandoah National Park in Virginia. More on this after I settle in a little.]]></description>
			<content:encoded><![CDATA[<p>I just got back from hiking nearly 100 miles on the Appalachian Trail. Specifically the 100 miles in Shenandoah National Park in Virginia. More on this after I settle in a little.</p>
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		<title>Appalachian Trail</title>
		<link>http://northisup.com/blog/appalachian-trail/</link>
		<comments>http://northisup.com/blog/appalachian-trail/#comments</comments>
		<pubDate>Thu, 04 May 2006 23:28:38 +0000</pubDate>
		<dc:creator>adam</dc:creator>
				<category><![CDATA[Life]]></category>
		<category><![CDATA[Green]]></category>
		<category><![CDATA[The Universe]]></category>

		<guid isPermaLink="false">http://infimp.net/trunk/?p=15</guid>
		<description><![CDATA[I&#39;m going to hike the AT for two weeks, its going to be awesome.]]></description>
			<content:encoded><![CDATA[<p>I&#39;m going to hike the AT for two weeks, its going to be awesome.</p>
]]></content:encoded>
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		<title>I worked for Domino&#039;s Pizza for a week, it sucked, here is why</title>
		<link>http://northisup.com/blog/i-worked-for-dominos-pizza-for-a-week-it-sucked-here-is-why/</link>
		<comments>http://northisup.com/blog/i-worked-for-dominos-pizza-for-a-week-it-sucked-here-is-why/#comments</comments>
		<pubDate>Sat, 29 Apr 2006 05:26:25 +0000</pubDate>
		<dc:creator>adam</dc:creator>
				<category><![CDATA[Life]]></category>
		<category><![CDATA[Pizza]]></category>
		<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://infimp.net/trunk/?p=18</guid>
		<description><![CDATA[So, I did not get my job with Apple, alas, but I still am young. This did, however leave me in a precarious position of needing a job. Thus I took the first programing job I was qualified for and it was with Domino&#39;s Pizza. It turns out that they lied and it was not [...]]]></description>
			<content:encoded><![CDATA[<p>So, I did not get my job with Apple, alas, but I still am young. This did, however leave me in a precarious position of needing a job. Thus I took the first programing job I was qualified for and it was with Domino&#39;s Pizza. It turns out that they lied and it was not in fact a programming job but a help desk job.</p>
<p>I had to come in at 4 in the AM and log in to remote stores and trouble shoot failed windows updates. I hate windows with a burning passion for reasons like this.<br />
(Aside: I would have done it having the servers run Linux with VMWare and just pushing a totally new image to the stores.)</p>
<p>So I quit that job after a week. I&#39;m not cut out for the windows world.</p>
<p>(In this post&#39;s title, I don&#39;t know why safari capitalizes the &#39;s&#39; in Domino&#39;s)</p>
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		<title>I&#039;m making a game with my friend Daniel</title>
		<link>http://northisup.com/blog/im-making-a-game-with-my-friend-daniel/</link>
		<comments>http://northisup.com/blog/im-making-a-game-with-my-friend-daniel/#comments</comments>
		<pubDate>Sat, 29 Apr 2006 05:25:10 +0000</pubDate>
		<dc:creator>adam</dc:creator>
				<category><![CDATA[Life]]></category>
		<category><![CDATA[AEther]]></category>

		<guid isPermaLink="false">http://infimp.net/trunk/?p=19</guid>
		<description><![CDATA[The game is AEther Sailing the wine dark sky. AEther is, or rather will be, a massively multiplayer online game. Players will control spaceships, from a top-down third-person view. Our goal is to create an environment in which players are free to do whatever they want, from making money and destroying other players&#39; ships to [...]]]></description>
			<content:encoded><![CDATA[<p>The game is AEther Sailing the wine dark sky.<br />
AEther is, or rather will be, a massively multiplayer online game. Players will control spaceships, from a top-down third-person view. Our goal is to create an environment in which players are free to do whatever they want, from making money and destroying other players&#39; ships to constructing new ships and components and founding interstellar empires. To accomplish this, we intend to create a framework that is easily extensible, both by our plugins and by player-written scripts. We are developing it primarily for Mac OS X, using Cocoa and Objective-C. Hopefully, we will be able to use GNUstep (which is in essence an open-source implementation of Cocoa) to port it to a number of other platforms, including Windows and many distributions of Linux.</p>
<p>At this point we have a reasonably functional engine for rigid-body mechanics, which we can use to model motion and collisions in two dimensions. We are working on the remainder of the game engine. We expect to have a demo with basic functionality by the end of the summer</p>
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